Subjects
Case Briefs
Practice Tests
Pricing
Dashboard
Practice
Back to esports law
Question 1 of 20
Unlike traditional sports such as basketball or soccer, who typically owns the underlying intellectual property (IP) of an esports title?
A.
The players who compete in the professional league
B.
The game developer or publisher
C.
The international governing body for the specific sport
D.
The public domain, as it is considered a competitive medium
Check Answer